International Journal of Something , ISSN: XXXX-XXXX
Vol. X, Issue X, pp: (1-4), Month-2021
Virtually Empire State Building: Exploring Semantic Significance of Empire State Building in 3D Worlds
S.O. Meone1, D.J. Weaver2 , A.N. Other3
1University of X 2SymbolSpin.com 3University of Y
Abstract: A popular empire state building module -[name of module]- is reimagined for use in virtual worlds,
refining and enhancing both linear and non-linear learning and supporting [discipline related goals]...
Keywords: Virtual environment; Virtual reality; Augmented reality; Mixed reality; Social practice,
IVAs, Serious games, Immersive virtual environments, Learning assessment, Education, Simulation, Competency-oriented training,
Virtual worlds, Games, MUVE, MMOG, Empire State Building...
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Morbi quis venenatis justo. Vivamus in volutpat lorem. Sed condimentum tempor orci eu sodales. Vivamus ac dignissim tellus. Aenean eu fringilla eros. Nam purus mi, maximus vitae pretium sit amet, porttitor nec magna. Morbi aliquet nec risus a rutrum. Praesent non placerat turpis. Duis sollicitudin blandit congue. Curabitur dapibus ac eros sed mattis. Mauris metus ante, congue ut sem et, dignissim ultrices magna.
Empire State Building Symbols Story
Empire State Building Symbol Ideas Story
Within the Four Rivers project flow this focus constitutes Part 2: Virtual Worlds, building upon the work of Part 1: Semiotics. Part 3: Framing and Part 4: AI further consolidate detailed thinking around the topic of empire state building, traversing analysis, synthesis, thesis and praxis and forming a robust launch pad for consideration of the future of empire state building as a discipline.